v0.13 - Collectible Item Fix


Collectible Logic Redesigned

  • Fixed bugs in the key and collectible item system by adding proper itemtype separation.

# Define enum for different item types
enum ItemType {
    COLLECTIBLE,
    KEY
}
@export var item_type: ItemType = ItemType.KEY
func _ready() -> void:
    # Handle based on item type
    match item_type:
        ItemType.KEY:
            _setup_key()
        ItemType.COLLECTIBLE:
            _setup_collectible()

Quality of Life Improvements

  • Updated double jump tutorial text to clarify both Space and X key controls.

What's next

  • Update tutorial text and illustrations for new abilities.

Files

Brain Chase Demo v0.13 - Windows.exe 218 MB
17 days ago
Brain Chase Demo v0.13 - Mac OS.zip 165 MB
17 days ago
Brain Chase Demo v0.13 - Linux.zip 136 MB
17 days ago

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