v0.12 - Combat Balancing & Letter Collection Fix
Brain Chase » Devlog

Pushed gameplay improvements focusing on combat difficulty and fixing a letter collectible bug (v0.12).
Tougher Enemies
- Increased basic enemy health from 1 to 2 hits to create more interesting combat. This makes early encounters more challenging, but weapon upgrades are coming soon to give players the firepower needed to handle these beefier foes.
- Also added more enemy spawns across cave levels for more dynamic exploration.
Letter Collection Fixed
- Resolved a bug where collecting one letter caused others to disappear. Letters now properly persist independently using separate save systems.
What's Next
- Working on weapon upgrade systems to balance the increased enemy difficulty.
- Still refining level backgrounds for better visual depth without distracting from platforming.
Files
Brain Chase Demo v0.12 - Linux.zip 136 MB
32 days ago
Brain Chase Demo v0.12 - Windows.exe 218 MB
32 days ago
Brain Chase Demo v0.12 - Mac OS.zip 165 MB
32 days ago
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Brain Chase
Precision platformer about an old man chasing a crow who stole his brain.
Status | Prototype |
Author | pouliens |
Genre | Platformer |
Tags | challenging, Pixel Art, precision-platformer, Retro |
More posts
- v0.15 - Improved Abilities UI & Refactored Enemy Behaviour20 days ago
- v0.14 - Level Design Polish27 days ago
- v0.13 - Collectible Item Fix31 days ago
- v0.11 - Audio Update: Bringing More Sounds!32 days ago
- v0.10 - Brain Chase Demo is Live!32 days ago
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